Here is my critique of Uncharted: The Lost Legacy.
Uncharted: The Lost Legacy proves two things about the Uncharted series: One, Uncharted games do not need Nathan Drake. Two, Uncharted games do need an overhaul from the ground up. […]
Here is my critique of The Evil Within:
The Evil Within is a frustrating game. Not because of its difficulty—although it can be tough at times—but because it comes so close to doing something great. So close, yet […]
You can feel the love. From the moment you see Sonic wagging his finger on that familiar title screen all the way until you activate Super Sonic six hours later, […]
Note: This is a review of the game, not the quality of the remaster. If all you want to know is whether the remaster is faithful to the originals, then […]
Here is my long-form critique on Nioh:
With Nioh, Team Ninja has created that rarest of all beasts: a video game that gets compared to the Soulsborne games and yet actually warrants the comparison. Team Ninja quotes […]
At the beginning of What Remains of Edith Finch, you walk down a path and approach a house that looks like discarded concept art from a Tim Burton movie. You’d […]
Here is my analysis video on Prey:
Prey starts off as a tense survival horror experience where you can’t so much as walk past a coffee cup or a trash can without tensing up and preparing to […]
In my forty hours with NieR: Automata, I fought a giant construction site, watched machines conduct their own twisted version of Romeo and Juliet, and unraveled one of the most […]
The Sexy Brutale is a murder mystery game where the mystery is not figuring out who did the crime, but figuring out how to stop it. It’s the first game […]
Here is my video critique on Mass Effect: Andromeda. WARNING: It’s long!
Horizon Zero Dawn is the first game in recent memory where I’ve been thrown into a post-apocalyptic future and actually believed in the world around me. Horizon places you 1,000 […]
My first five hours with Mass Effect: Andromeda weren’t just disappointing, they were flat-out bad. I rarely went ten minutes without encountering a glitch such as floating enemies or huge […]